Unit 49 Brief 2 Sequencing a pop song
Operating System
In this assignment we used
a Mac using the operating system OSX version 10.7.5. This is because this is
the best thing that could have used because we are supplied with mac. Other
systems that can support cubase 6 is windows and linux. The best one in my
opinion is windows because I am used to the operating system.
What is a DAW/some research on DAW'S

A
Daw is a digital audio workstation. This basically means the different types of
software that you can use to produce your own music. In this we use Cubase 6,
this lets you record and create your own types of music. Other types of DAW's
that can be used to produce music include FL Studio (Fruity Loops Studio) and
logic. These are all good options for software to use when you are creating
music on the keyboard.
How to
create a new project:
-Go to Cubase 6
-Press the "More"
tab then press "Empty"
OR
-Open a already existing
Cubase File
-Press file
-New Project
This is what it will look like

How to Create Tracks:
-Go to project at the top
-Press add track
-Press instrument track
-Then select the type of track that you would
like
OR
-Command
click the empty score
-press add track
-Then
press instrument track
How assign synths to tracks
-Go to project at the top
-Press add track
-Press instrument track
-Press the box and select the 'Hal Lion SE' or 'Sylenth'. This
varies for which one you would like on the track that you would like
OR
-Command click the empty score
-Press add track
-Select instrument track
-Press the instrument box and then select either 'Hal Lion SE' or
'Sylenth'
How to input midi data (notes)
-Press the pencil
-Draw on the empty track where you would like your notes
-Double click the box that you have drawn
-Then start to input your notes
How to use Groove agent & media bay to create the drum track
-Command click the empty score
-Press add track
-Select Groove agent
-Before
you do anything else you need to open the launch pad. This will let you choose
what drum you want to play on each note.
-Draw your track and input some notes into the launch pad.
-By pressing media and then media bay you
are able to drag and drop the drums voice that you would like in the drum
track.
-Then by pressing the note that you have
set to the drum you will be able to hear a drum voice.

Software Synthesis
Unit 49 Brief 2 Sequencing a pop song
Operating System

A Daw is a digital audio workstation. This basically means the different types of software that you can use to produce your own music. In this we use Cubase 6, this lets you record and create your own types of music. Other types of DAW's that can be used to produce music include FL Studio (Fruity Loops Studio) and logic. These are all good options for software to use when you are creating music on the keyboard.
How to
create a new project:
This is what it will look like
-Then select the type of track that you would
like
-Command
click the empty score
-Then
press instrument track
How assign synths to tracks
-Command click the empty scoreHow to input midi data (notes)
How to use Groove agent & media bay to create the drum track
-Before
you do anything else you need to open the launch pad. This will let you choose
what drum you want to play on each note.
Software Synthesis
This
is the sylenth display, it makes you change the sound that you have drawn on
the track. First you need to un-tick all of the boxes in the middle row.
D-
Decay, this shows you how long it can continue to the next level of the sound-
by level this means the volume.
S- Sustain, this lets you choose how long you want you’re the notes to be
weather you want it long or short.
R- Release, this lets you chose how long it is going to end.
Filter-
This is essentially a Equalizer, this lets you Equalize the sound weather you
want it a low or a high cut off.
changing
the oscillator or the Envelope to make it sound as close to the original as originally
These are the different
sounds that you can use to change the sound of the track:
Oscillator-This generates a wave form that you
can use to change the sound of the track, it changes by the different waves
that you can use. You do this by scrolling through the waves.
The four waves that you can
choose from it the:
-Sine Wave
-Square Wave
-Triangle Wave
-Saw Wave

Envelope-
A- Attack, this lets you
chose how long you want the sound to begin
The envelope lets you shape
the sound.
Low frequency oscillator-
This affects low frequency
chase sound via wave quiet
How have I used it in my
work-
I used this in my work by
trying to find the synth sound that the original song had, so I modified the
synth that I originally had to make it sound as close to the original as possible maybe even the same as the original, I then played the notes that are suitable for the notes that are in the original. I also made so then you can defiently hear a different between the two sounds,
Groove agent
This lets you assign a sound to a different note. E.G. I wanted two different drum sounds, A high hat and a bass and snare, By using groove agent I am able to assign the high hats and the bass and snare to three different keys. Therefore it is more efficient then programming different tracks to assign all of the notes on. While you are in the key editor you can assign a sample style to any of the key on the electronic keyboard. After that all you need to do is play the notes that you have assigned the notes to and it will then play it. With groove agent you can essentially have 9 different profiles on 12 different keys.
MiDi
What MIDI stands for
Musical Instrument Digital Interface- much easier to say MIDI
MiDi isn't music and it doesn't actually contain any types of sounds. It is neither digital music file format like a MP3. MiDi is nothing more than data. MIDI files are stored in the file type .mid, they are stored in a small file size, this is good because it is easier to open and edit the files quick and so then they are able to be played back by most media players. Uses for MIDI files include:
- Karaoke
- Old video games
- Old Phones
With modern technology MIDI isn't used as much to produce music. MIDI is written in binary so MIDI can only understand 1and 0. The two types of MIDI messages that you can find include the status byte and the data byte.
The Status bytes
This will always begin with 1, and the data bytes with 0. That leaves only 7 bits per byte to represent the message.
MIDI messages begin with the status byte. This is where 3 bits (sss) are used to denote the type of message, and 4 bits (nnnn) to denote the channel number to which the message apply max 16 channels
MIDI Connections
MIDI inputs are normally either MIDI in and MIDI out. MIDI out will output the actual keyboard to the computer. MIDI in will input that the sound the computer to correspond with the 3keyboard by using Binary. Thru lets you link all of the keyboards to one computer.
Sequencing:
https://soundcloud.com/user-516997306/rather-be-clean-bandit/s-wVR2F


D-
Decay, this shows you how long it can continue to the next level of the sound-
by level this means the volume. S- Sustain, this lets you choose how long you want you’re the notes to be weather you want it long or short.
R- Release, this lets you chose how long it is going to end.
Filter- This is essentially a Equalizer, this lets you Equalize the sound weather you want it a low or a high cut off.
changing
the oscillator or the Envelope to make it sound as close to the original as originally
These are the different
sounds that you can use to change the sound of the track:
Oscillator-This generates a wave form that you
can use to change the sound of the track, it changes by the different waves
that you can use. You do this by scrolling through the waves.
The four waves that you can
choose from it the:
-Sine Wave
-Square Wave
-Triangle Wave
-Saw Wave
Envelope-
A- Attack, this lets you
chose how long you want the sound to begin

The envelope lets you shape
the sound.

Low frequency oscillator-
This affects low frequency
chase sound via wave quiet
How have I used it in my
work-
I used this in my work by
trying to find the synth sound that the original song had, so I modified the
synth that I originally had to make it sound as close to the original as possible maybe even the same as the original, I then played the notes that are suitable for the notes that are in the original. I also made so then you can defiently hear a different between the two sounds,
Groove agent
This lets you assign a sound to a different note. E.G. I wanted two different drum sounds, A high hat and a bass and snare, By using groove agent I am able to assign the high hats and the bass and snare to three different keys. Therefore it is more efficient then programming different tracks to assign all of the notes on. While you are in the key editor you can assign a sample style to any of the key on the electronic keyboard. After that all you need to do is play the notes that you have assigned the notes to and it will then play it. With groove agent you can essentially have 9 different profiles on 12 different keys.
MiDi
What MIDI stands for
Musical Instrument Digital Interface- much easier to say MIDI
MiDi isn't music and it doesn't actually contain any types of sounds. It is neither digital music file format like a MP3. MiDi is nothing more than data. MIDI files are stored in the file type .mid, they are stored in a small file size, this is good because it is easier to open and edit the files quick and so then they are able to be played back by most media players. Uses for MIDI files include:
- Karaoke
- Old video games
- Old Phones
With modern technology MIDI isn't used as much to produce music. MIDI is written in binary so MIDI can only understand 1and 0. The two types of MIDI messages that you can find include the status byte and the data byte.
The Status bytes
This will always begin with 1, and the data bytes with 0. That leaves only 7 bits per byte to represent the message.
MIDI messages begin with the status byte. This is where 3 bits (sss) are used to denote the type of message, and 4 bits (nnnn) to denote the channel number to which the message apply max 16 channels
MIDI Connections
MIDI inputs are normally either MIDI in and MIDI out. MIDI out will output the actual keyboard to the computer. MIDI in will input that the sound the computer to correspond with the 3keyboard by using Binary. Thru lets you link all of the keyboards to one computer.
Sequencing:
https://soundcloud.com/user-516997306/rather-be-clean-bandit/s-wVR2F
Musical Instrument Digital Interface- much easier to say MIDI
MiDi isn't music and it doesn't actually contain any types of sounds. It is neither digital music file format like a MP3. MiDi is nothing more than data. MIDI files are stored in the file type .mid, they are stored in a small file size, this is good because it is easier to open and edit the files quick and so then they are able to be played back by most media players. Uses for MIDI files include:
- Karaoke
- Old video games
- Old Phones
With modern technology MIDI isn't used as much to produce music. MIDI is written in binary so MIDI can only understand 1and 0. The two types of MIDI messages that you can find include the status byte and the data byte.
The Status bytes
This will always begin with 1, and the data bytes with 0. That leaves only 7 bits per byte to represent the message.
MIDI messages begin with the status byte. This is where 3 bits (sss) are used to denote the type of message, and 4 bits (nnnn) to denote the channel number to which the message apply max 16 channels
MIDI Connections
MIDI inputs are normally either MIDI in and MIDI out. MIDI out will output the actual keyboard to the computer. MIDI in will input that the sound the computer to correspond with the 3keyboard by using Binary. Thru lets you link all of the keyboards to one computer.
Sequencing:
https://soundcloud.com/user-516997306/rather-be-clean-bandit/s-wVR2F